Update 4.8.0
2024.11.20
Shred, forge, and fix!
This week’s update cranks the volume to 11 with store items that bring the noise and some much-needed fixes to The Arena.
Take center stage with Death by Rhodents! Smash your foes in style with the Wrath of Rats Set, complete with a sledgehammer electric guitar that riffs on inspect, or embrace your inner fan with the Thrash Rat Bundle. Prefer a more refined edge? The Synthronium Forge Set lets you channel futuristic craftsmanship in every encounter.
On the technical side, we’ve tuned up a whole bunch of bugs and included some much-needed quality-of-life changes with everything from fixing the interrupt steal contract not rewarding players properly, to a new accessibility option that replaces flashbang whiteouts with blackouts.
Looking ahead: Tomorrow kicks off Week 3 of the ISEUL-T Cup, alongside a brand-new community event. Stay tuned for all the details in tomorrow’s notes!
Check out this week’s store update:
And now, let’s dig into the fixes!
Content and Bug Fixes
Animation
Fix for rare cases where animations could get stuck in the charge and slam pose
Fix for animations looking wrong when quickly inspecting after throwing a carriable
Audio
Added a potential fix to audio issues that caused weapon sounds to loop or not make any sounds
Contracts
Fixed a bug with the contract for interrupting steals that would sometimes not reward players properly
Game Modes
Cashout Gamemodes
The flashing indication on the cashout station marker now plays for everyone, regardless of which team is stealing the cashout
Fix for vaults no longer spawning when two cashouts are completed in the exact same frame
Gameplay
Fixed the bug that turned leaking gas canisters into shields when picked up
Fixed an issue that caused gamemode objects (Cashboxes, Transfer stations, etc.) to “bounce” up and down in situations where they think they are out of bounds
Maps
Monaco
Fixed an issue near the park shed that allowed the cashbox to fall out of the gameplay space
Kyoto
Re-fractured wall destruction into larger chunks to reduce the amount of small-scale debris and make destruction more consistent with other maps
Kyoto, Seoul & Skyway Stadium
Objective spawns have been added back to moving platforms and elevators
Movement
Fixed an issue where input could become locked when using the Mesh Shield and inverted vertical camera control
Performance & Stability
Fixed an issue that caused the contestant selection portion of the pre-round not to show
Security
Added a new cheating detection rule
Settings
Fixed characters being stretched in strange ways when using an aspect ratio narrower than 16:9
Added an accessibility option to make the flashbang blackout the screen, instead of a whiteout
Added input hints to the settings menu
Specializations
Grapple Hook
Added improved targeting, to solve the recurring bug where the hook would hit invisible targets
Dash
Fixed an issue that allowed players to interrupt dashes by emoting, making them lunge further than intended
UI
Fixed an issue where explosive damage in the damage log would show the weapon that triggered the explosion instead of the explosion itself
Gameplay UI is hidden while in the settings menu so that it's not visible while in the Video settings
Made sure the Matchmaking information widget snaps to the correct location in ultra-wide resolutions
Added input hints to all items when equipping
Added the emerald rewards on the World Tour info screen
Fixed an issue where the wrong sponsor might be shown in the map introduction sequence