Update 4.8.0

 

2024.11.20

Shred, forge, and fix!

This week’s update cranks the volume to 11 with store items that bring the noise and some much-needed fixes to The Arena.

Take center stage with Death by Rhodents! Smash your foes in style with the Wrath of Rats Set, complete with a sledgehammer electric guitar that riffs on inspect, or embrace your inner fan with the Thrash Rat Bundle. Prefer a more refined edge? The Synthronium Forge Set lets you channel futuristic craftsmanship in every encounter.

On the technical side, we’ve tuned up a whole bunch of bugs and included some much-needed quality-of-life changes with everything from fixing the interrupt steal contract not rewarding players properly, to a new accessibility option that replaces flashbang whiteouts with blackouts.

Looking ahead: Tomorrow kicks off Week 3 of the ISEUL-T Cup, alongside a brand-new community event. Stay tuned for all the details in tomorrow’s notes!

Check out this week’s store update:

And now, let’s dig into the fixes!

Content and Bug Fixes

Animation 

  • Fix for rare cases where animations could get stuck in the charge and slam pose

  • Fix for animations looking wrong when quickly inspecting after throwing a carriable

Audio 

  • Added a potential fix to audio issues that caused weapon sounds to loop or not make any sounds  


Contracts

  • Fixed a bug with the contract for interrupting steals that would sometimes not reward players properly


Game Modes

Cashout Gamemodes

  • The flashing indication on the cashout station marker now plays for everyone, regardless of which team is stealing the cashout

  • Fix for vaults no longer spawning when two cashouts are completed in the exact same frame

Gameplay

  • Fixed the bug that turned leaking gas canisters into shields when picked up 

  • Fixed an issue that caused gamemode objects (Cashboxes, Transfer stations, etc.) to “bounce” up and down in situations where they think they are out of bounds

Maps 

Monaco

  • Fixed an issue near the park shed that allowed the cashbox to fall out of the gameplay space

Kyoto

  • Re-fractured wall destruction into larger chunks to reduce the amount of small-scale debris and make destruction more consistent with other maps

Kyoto, Seoul & Skyway Stadium

  • Objective spawns have been added back to moving platforms and elevators  

Movement

  • Fixed an issue where input could become locked when using the Mesh Shield and inverted vertical camera control

Performance & Stability

  • Fixed an issue that caused the contestant selection portion of the pre-round not to show 

Security

  • Added a new cheating detection rule

Settings

  • Fixed characters being stretched in strange ways when using an aspect ratio narrower than 16:9

  • Added an accessibility option to make the flashbang blackout the screen,  instead of a whiteout

  • Added input hints to the settings menu 

Specializations

Grapple Hook

  • Added improved targeting, to solve the recurring bug where the hook would hit invisible targets 

Dash

  • Fixed an issue that allowed players to interrupt dashes by emoting, making them lunge further than intended

UI

  • Fixed an issue where explosive damage in the damage log would show the weapon that triggered the explosion instead of the explosion itself

  • Gameplay UI is hidden while in the settings menu so that it's not visible while in the Video settings

  • Made sure the Matchmaking information widget snaps to the correct location in ultra-wide resolutions

  • Added input hints to all items when equipping

  • Added the emerald rewards on the World Tour info screen

  • Fixed an issue where the wrong sponsor might be shown in the map introduction sequence

 
Previous
Previous

World Tour: High-Fashion Havoc

Next
Next

World Tour: Fashion Week